Lua Error dialogs and the console no longer allow the HUD to be placed in front of them. The first-person jump-into-storm animation now spins the ship as it does for the third-person mode in non-VR mode. The first-person jump-out animation no longer moves the player's ship in the wrong direction in non-VR mode. Fixed crash when using the +ActivateTurrets command and you are in a turret of the ship you are currently piloting. The /+turbo command now automatically turns off when turbo is disengaged when typed in. Two new custom-made missions available in various trees. Multiple recipients can now be selected from group or sector lists when giving Access Keys through the Give Owner/User Key menus.Īlthough these notes are pretty terse, some of these changes are really significant, and encompass months of work. If XRandR enumeration fails with a crash, it will no longer be used in the future. Fixed Linux crash in XRandR if the primary display does not have an output defined. Guild leaders will be notified with a warning 1 hour, 30 minutes, and 10 minutes before the guild is disbanded. Added modal Menu warning guild leaders that the guild will be disbanded due to insufficient council members when logging in or docking just after the countdown started. Fixed issue with guild members not being notified of their guild being disbanded when they log in. Three new custom-made missions available in various trees. The Linux 64bit Updater now uses GTK 3 instead of GTK 2. The Linux version now defaults to OpenGL 4 on first run. Major changes to the Android game install, optimizing the initial download experience for new players. The settings are also located in Options -> Advanced -> Controls -> Tilt.Ī variety of releases have appeared over the last few weeks: Added options for Android devices to change the deadzone settings of the accelerometer. Defaults to off, can be changed in Options -> Advanced -> Controls -> Tilt and is called "Touchscreen steering, tilt for throttle". Added options for Android devices to use the accelerometer tilt to control Throttle. Defaults to off, can be changed in Options -> Advanced -> Controls -> Touch and is called "Use Touch Thottle as Strafe Up/Down". Added option to Touch devices to change the left HUD touch region's Y axis to control Strafe up/down. Fixed issue with Strafe Up/Dn HUD buttons not working on touch screens. Added analytics to the Android version to detect problems with downloading additional assets. Added experimental Vulkan video driver to the 64bit Linux version. Updates to support new Android App Bundle update. Removed Left/Right stick calibration curve settings on Linux because they are not functional. The Linux Vulkan driver no longer chooses software CPU devices. Removed unnecessary Vulkan synchronization API call on Linux. Fixed issue with Linux Vulkan driver crashing if keyboard/mouse input is received immediately after startup. The character name needs to match exactly (case sensitive), and the info is not saved when plugins/interface are reloaded or the game is restarted. Added ability for plugins to add additional lines of text to the name of players under their ships by setting AdditionalHUDText to a string to display. ![]() Added UI settings to set the name of players under their ships on the HUD when in 2D square target selection mode, located in Options -> Advanced -> Interface -> HUD Settings. Changed /givemoney failure message to "No pilot named is currently within range." Hopefully we can start to post more about that sometime soon. Fixed issue with iOS version not showing navmap backgrounds.Ī lot of other development has been occurring in the background. Fixed Border Engagement advertisement mission's countdown timer. Queens will no longer mine asteroids that are extremely far from the sector center. Fixed title of Guild Log menus to properly show the page number. Fixed Account Conversion menu being too wide with some languages. Added history logs to Access Keys, recording who gave/revoked keys and changed access rights. The virtual keyboard no longer disappears when a mission update appears on the HUD while typing. Training stations are no longer included in the Daily Trade Reports. Added calibration curve options to arbitrary joystick axes on Linux, located in the "Calibration Settings" button of each axis. Four new custom-made missions available in various trees. Fixed a bug with a Linux version, where some devices might randomly choose the prototype Vulkan renderer over the GL4 renderer, on first runtime. ![]() Fixed some Lua errors related to the UI. A player forfeits their active duel if they fly into a NFZ, and cannot challenge or accept a duel while inside a NFZ. ![]() The most recent release appeared tonight, with a variety of others over the last few weeks:
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